\ßóÉMÌDÌDELAÙCLEAÒÓÆØÙ ""BANK SWITCHING DEMONSTRATION FOR ATARI 130XE ""BY ALLAN MOOSE/MARIAN LORENZ ((C) 1985 ANALOG COMPUTING 2((READ IN MEMORY CLEARING SUBROUTINE <-€-@")A6%€- €FGG104,169,0,162,20,160,0,145,203,200,208,251,230,204,202,208,246,96 P'A'A@dZ))GIVE ANTIC AND CPU ACCESS TO BANK 1 dB@A“n##PREPARE OS AND ANTIC FOR DEMO x) +@@)A@ˆ‚'@ˆ'@‰@dŒ;%6‚-F:A`,%AV$F:Aa,;LOCATE DISPLAY LIST –@‚%@+‚%@@d@SET SCREEN ADDRESS   (} DIRTY MEMORY!!ªƒ-A ƒ´ CLEARING OUT MEMORY!¾%6„-?:A6,%CLEAR OUT BANK 1 È( (}( DRAWING A FLOWER IN BANK 1ÒDRAW FLOWER ROUTINE Üæ…-A`@ð86†-@ $G:@$…,*6‡-P:†$E:…,,86ˆ-P:†$G:…,,ú%…"%,@€%‡@@&ˆ/@€%‡@@&ˆ …ƒ-A ƒ) (})  NOW A PAUSE... WHILE I"$$  DRAW A SPIRAL IN BANK 2,))GIVE CPU AND ANTIC ACCESS TO BANK 2 6B@A—@/A@d/RESET FOR CLEAR ROUTINE J%6„-?:A6,%CLEAR OUT BANK 2 TDRAW SPIRAL ROUTINE ^…-A€@h56†-@$…'@`'6‡-P:†$E:…,,56ˆ-P:†$G:…,,r%…"%,@€%‡@@&ˆ|/@€%‡@@&ˆ …†22GIVE ANTIC ACCESS TO BANK 2, CPU MAIN MEMORY B@Aš% (}%  HERE IS THE SPIRAL¤ƒ-A ƒ®% (}%  AND NOW THE FLOWER¸22GIVE ANTIC ACCESS TO BANK 1, CPU MAIN MEMORY ÂB@A ̃-A ƒÖ A€ D:BANKSW.BAS